Sài Bay

Sài Bay A9

-Locked foward spawn
-Something else i can't remember

Nothing else really
This is a very quick update Because i will be on a short hiatus

-Blocked sightline to blu spawn door
-fixed dumb red doors
-added lockers
-Other things i can't remember
-Replaced rock and tree on first with new structure
-Changed respawn time (Thanks asd417 for helping me fix the respawn time problem
-More Premuture detail
-More signs
-Adjusted last
-Made map look "better"
-Removed signuture pagoda
Changed name of map to sai bay for the last time
-Added hut over point
-Made map more pretty
-Map now in vietnam swamp
-Moved red foward
-Scaled map by 20%
-Other things i can't remember
The map now takes place in a fictional cuban colony named "Otra cuba"
that's located in asia of the coast of china

-It takes longer to cap A point now
-Added train
-Removed "nepal"
-Added respawn trigger to push spawn
-other thing

Im so sorry if the spanish is wrong i used google translate
-Renamed map to mekong (named after the mekong river)
-Added push spawn for red
-Pushed up red spawn
-Added props
-More premature detailing
-Redid B point
-Adjust A point to an extent
-Pre detailed
-Changed map to day
-Added another death pit
-Redid Red spawn
-Fixed Grate issue
-Added hats
-Added Flag
-Redid one of the routes leading to B point
-Redid last point
-Redid red spawn
-No more disco lights
-Map now has a death pit
-More height variation
-Made blue spawn better
-More trees

Yes all updates are going to be puns on the word "laos"

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