Made a side mid
added back the cover
changed the truck
the map's symmetry is different now
Reverted mid back to the bridge
Made the map overall less sniper friendly
minor layout changes
Pumpkin bomb changed.
nearly all the inside has been redesigned in some way, hopefully what I did was good.
From the last playtest I have heard the criticism and I hope I had fixed a majority of it.
-Changed Spawn house's route
-The triggers of all doors have been extended
-Point trigger is now extended
-attempted to open the point up more and made it have less of a height advantage
-Some other things
Thank you for the feedback from the last playtest and I can't wait to hear feedback for this version.