Rocket Jumping VR
Do what the Soldier does but in Virtual Reality!
DOWNLOAD LINK HERE:
https://mega.nz/#!xEN0AAyJ!8uBYOONnHEdaxCVlIsWPaYUkX0VIIB7XS6Z6fIVmvuk
I thought to myself,
"Hey TF2, is great, VR is great, but it doesn't feel good to play TF2 in VR."
*Proceeds to snap neck in attempt to rocket jump*
So I thought I'd fix that with this TF2 Summer Jam project!
Disclaimer: This game only works in VR, cannot be played with a head-mounted display and controllers. This game was developed for the HTC Vive, cannot guarantee playability on other hardware
WARNING: THIS GAME WAS NOT DESIGNED WITH USER COMFORT IN MIND, VR JUMPING CAN BE INCREDIBLY NAUSEATING, PLEASE TAKE BREAKS IF YOU START FEELING FUNNY
Made in Unity, this rocket jump experience demonstrates the feasibility of golden age rocket jumping in a virtual reality environment! Consists of a short tutorial segment and a larger spacious environment to practice various jumps!
Mostly Listed In-Game but I forgot some important stuff:
To put a rocket in your hand, you must reach behind you and pull the left-trigger. Your hand must be off-screen for this to work.
You can grip the front of the launcher with your other hand to hold it like Soldier, at this time this is nothing but a cosmetic difference that does not change gameplay.
[Credits]
Software Used
Unity
Visual Studio
Blender
Audacity
SteamVR
Paint.NET
All assets were either made by me or are royalty free.
Model Here:
https://skfb.ly/6ADTQ
https://mega.nz/#!xEN0AAyJ!8uBYOONnHEdaxCVlIsWPaYUkX0VIIB7XS6Z6fIVmvuk
I thought to myself,
"Hey TF2, is great, VR is great, but it doesn't feel good to play TF2 in VR."
*Proceeds to snap neck in attempt to rocket jump*
So I thought I'd fix that with this TF2 Summer Jam project!
Disclaimer: This game only works in VR, cannot be played with a head-mounted display and controllers. This game was developed for the HTC Vive, cannot guarantee playability on other hardware
WARNING: THIS GAME WAS NOT DESIGNED WITH USER COMFORT IN MIND, VR JUMPING CAN BE INCREDIBLY NAUSEATING, PLEASE TAKE BREAKS IF YOU START FEELING FUNNY
Made in Unity, this rocket jump experience demonstrates the feasibility of golden age rocket jumping in a virtual reality environment! Consists of a short tutorial segment and a larger spacious environment to practice various jumps!
Mostly Listed In-Game but I forgot some important stuff:
To put a rocket in your hand, you must reach behind you and pull the left-trigger. Your hand must be off-screen for this to work.
You can grip the front of the launcher with your other hand to hold it like Soldier, at this time this is nothing but a cosmetic difference that does not change gameplay.
[Credits]
Software Used
Unity
Visual Studio
Blender
Audacity
SteamVR
Paint.NET
All assets were either made by me or are royalty free.
Model Here:
https://skfb.ly/6ADTQ