Rivermud

Medieval Rivermud a3

Not too many dramatic changes this time. I've cleaned up some clipping, smoothed out the rocks, and made a few minor adjustments here and there.

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Added some signage, overlays, and spectator cameras.
Added a wall that probably should've been there.

Version A2​


Brought the map size down significantly.
Spawns, intel area, and lift have been overhauled.
Scrapped the river idea completely. Guess I'll need to find a new name!

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This time it's the BSP, not the VMF.
Fixed the spawn room visualizer bug!