Made big rooms leading to the bridge smaller, added more interesting geometry to fight on
Fixed Egregious sight line
made map slightly smaller overall
Converted most props from prop_dynamic to prop_static
-Slightly decreased scale of the map
-Decreased cap time
-Added overlays for pickups
-Adjusted cliffs
-Shrunk Right Flank and adjusted room
-Made left flank more interesting
-Minor Detailing
-Overall cleanup to messy props
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