Refresh: Upward

Refresh: Upward f12

  • Readded a bunch of missing decals.
  • Raised ceiling bar on red last too make movement smoother.
  • Adjusted bloom and hdr exposure settings.
  • Various clipping and block bullet changes behind and around props.
  • Improved lighting on rock models.
  • Removed pop-in on specific props.
  • All lighting around last should reflect how it is in default upward now.