- forgot to compile detail brushes
- I don't remember what I changed in this one
Walled off alternate paths from spawns CP is now more open with less cover Reduced cap time 8 -> 5 Added little health packs at the bottom end Widened the side hallways Reduced the load on the poor lower locomotive Minor adjustments
Artpass - no more dev textures Removed the 2 cp side enterances Opened up side ramps Opened up the room behind the cp Added alternate paths from spawn Rails are now electrified Reworked the ramps on the cp Reworked tunnels Misc changes
- All slopes have a reduced angle - More pickups - Minor changes
- Added Sniper balconies, that also allow you to get over the lower train - Minor fixes and changes