So, I completely redid the map for the third time, but I wanted to keep all the other 10 alphas before hand for 2 reasons: 1, so that there wouldn't be any filename errors, 2, for sentimental reasons...
okay... so, in the past, the update files were exactly the same for each update... they were all: ctf_pumpstation_v2... well... now its been updated to: ctf_pumpstation_a8
changelog:
-added an underwater route from mid to a flank route
-added third way into the arch
-moved around some healthkits
-added more signs
-put a nobuild over the intel
-changed water texture
-lowered exit out of spawn
not much happened here... I have a small feeling that after my map gets tested, beta will be coming very soon...
Changelog:
-Moved ammopack behind barrier
-messed with displacements
-added box with small healthkit in water room
-added height variation in intel room
-added healthpack in intel room
-added signs for easier navigation!
Changelog:
-Added a "backroom" for the intel
-Added a "wall" to block a MAJOR sniper sightline
-Added a side room with health to make the side route more appealing
-Moved spawns a bit...
-Removed dead bodies from under the water
changelog:
-added small healthpack on the big silo
-removed ammopack in the arch
-lowered the arch
-added a texture to the displacement
-changed the skybox
-added weather
Please provide feedback... I will be bumping this thread daily until i get some real feedback... I missed the gameday (which sucks) and I don't know of any other major way to get feedback... please hop in and give me something to work on... Because I currently have nothing, and I personally don't even know what I want to do with it...
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