Whats new?
  • Increased point size
  • Placed block bullets brushes in "lobby" area
  • Clipped all brush stairs with block bullets
  • Overall clipping improvements
  • Minor Detailing
Thanks to all the playtesters!
Whats New?
  • Redesigned building behind the point
  • Made the map longer by 256hu
  • Removed the bridge that connected the high ground to the point
  • Added a ramp up to the high ground
  • Added a ramp up into the building behind the point
  • Slightly increased respawn times for defenders
Thanks to all the playtesters!

Updated Screenshots:

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Whats New?
  • Improved lighting
  • closed a hole that looked weird
  • moved spawnpoint to be more in the middle and also shorter
Thanks to all the playtesters!
What's new?
  • Added some hight variation in the room next to the point to make fighting in it more interesting
  • Optimised skybox
  • Changed the pile of coal infront of spawn to something more fitting to the theme
  • Deleted a health pack under the point
Thanks to all the playtesters!
What's new?
  • added health and ammo around the map
  • made some areas larger
  • raised some ground next to the point for hight advantage
  • moved spawn doors
  • redesigned "lobby" area
  • removed health and ammo near point
  • reduced respawnwave time

Thanks to all the playtesters!