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Whats new?
Increased point size
Placed block bullets brushes in "lobby" area
Clipped all brush stairs with block bullets
Overall clipping improvements
Minor Detailing
Thanks to all the playtesters!
Whats New?
Redesigned building behind the point
Made the map longer by 256hu
Removed the bridge that connected the high ground to the point
Added a ramp up to the high ground
Added a ramp up into the building behind the point
Slightly increased respawn times for defenders
Thanks to all the playtesters!
Updated Screenshots:
pump_a5 (1).jpg
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pump_a5 (2).jpg
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pump_a5 (3).jpg
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pump_a5 (4).jpg
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Whats New?
Improved lighting
closed a hole that looked weird
moved spawnpoint to be more in the middle and also shorter
Thanks to all the playtesters!
What's new?
Added some hight variation in the room next to the point to make fighting in it more interesting
Optimised skybox
Changed the pile of coal infront of spawn to something more fitting to the theme
Deleted a health pack under the point
Thanks to all the playtesters!
What's new?
added health and ammo around the map
made some areas larger
raised some ground next to the point for hight advantage
moved spawn doors
redesigned "lobby" area
removed health and ammo near point
reduced respawnwave time
Thanks to all the playtesters!