pl_drumwalk b2

My take on push the cart into the big pit!

  1. New Aesthetic, balance changes, and other issues (hopefully) fixed!

    KineSquared
    Last should be harder to defend, 2nd should be less chokey, and generally improvements based on feedback. Thank you all for the continued support!
  2. Not as one-sided this time!

    KineSquared
    Well, hopefully. I cut off a route to last for the attackers, hopefully made it easier to defend 2nd and last, and generally did minor tweaks here and there. Thank you all who played and/or left feedback!
  3. Less white!

    KineSquared
    Also implemented some helpful feedback from the imp!
  4. Few minor changes to make it better for playtesting!

    KineSquared
    added a route into last, made some nobuild zones, and fixed a resupply cabinet