pl_drumwalk

pl_drumwalk a11

Last should be harder to defend, 2nd should be less chokey, and generally improvements based on feedback. Thank you all for the continued support!
Well, hopefully. I cut off a route to last for the attackers, hopefully made it easier to defend 2nd and last, and generally did minor tweaks here and there. Thank you all who played and/or left feedback!
Also implemented some helpful feedback from the imp!
added a route into last, made some nobuild zones, and fixed a resupply cabinet