A2 is here coming with some freshly brewed balancing, big changes, and an entirely different Last point because the Last one (heh) was absolutely gobshite.
Nonetheless, here are is the Changelog:
- The Last point has been entirely redesigned and remade for a more pleasurable gaming experience
- Third Cap area changed:
-- Added an extra room on the back-alley so it's less of a choke and boring
--Added Crate to block some sight and offer Cover
--Added a new building overviewing the third point which can be accessed via the pit-building. Windows offer a new angle to attack the Third Point with.
-Second Cap area changed
-- Added Slopes so you can leave the Pit area on both sides now
--Added
The Shredder and his pal Banana as a lil threat to the big healthpack found in it. Relive your worst nightmares of Mannhattan with this villianous duo!
- First Cap changed
--Added additional backroute to the building overseeing it to offer a new way of attacking it
-BLU Spawn area changed
-Moved door and building back
-Adjusted spawn times
NOTICE: BLU will still have a huge time advantage. This is for testing purposes and will likely be subject to change in the future.
Here are some screenshots. Yes I know you can disable the HUD but I forgot about it, alright?
Thanks for all the feedback, and see ya next imp!