First update in over two years
Major recoding of the game logic to improve:
- spawn functionality - helps players understand where they are now spawning better
- team specific spawn room change notifications to also help with the above
- some directional arrows added in
- HUD Hints along cart path also inform the player where the cart is besides the dynamic arrow
Minor Stuff
- a couple of props added in
- lighting improvements
- some texture work - alignments etc.
- a visit from the gman
This map still is probably the best looking map I've done.
Enjoy!