Change log for A2:
-Crashing (Hopefully)

-Wooden board by Blu spawn due to Displacement bugs

-Changed ground and cliff textures because the bump map would not pack
-Wider doorways

-Clipping

-Pack placement

-Pack sizes
-2 way door by 2nd point on the high-ground

-Changed area by cart track in tunnel with small health kit

-Added flank to 2nd

-Rollback zone by tunnel exit

-Respawn times changed between 2nd and 3rd points

-Cap time added adjusted
Hot-fix:
-Fixed spawn visualizer issues for blu forward spawn
-Fixed blu forward spawn door clipping issues