Pickup Timer (Particle Based)

Pickup Timer (Particle Based) 1.1

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Pickup Timer (Particle Based) 1.1

Powered by VScript and Sorse

I always wanted to make a timer for pickups, but it was very tedious with Hammer logic. Now that we have VScript I finally managed to make it.


To use the script:
* You must add "timer_particle_script.nut" to your logic_script entity. If you don't have one, create it.
* You must have a particle manifest for your map ("MAPNAME_particles.txt" under the maps/ folders)
* All your pickups should have a "OnPlayerTouch" output that executes the script "spawnTimerParticle()".

The script does not run when a team has won the round and during the "Waiting for Players" state to prevent duplicated particles.

Currently this script supports:
* All health kits
* All ammo packs
* Spell pickup

TODO:
* Create a new particle with more segments
* Make the particle more transparent

* 60 FPS
License
Credit is required. Permission to modify required.
Author
Ashe_tfwiki
Downloads
252
Views
818
First release
Last update
Category
VScript

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Latest updates

  1. 30 fps updoot

    Now the particle is at 30 fps
  2. Prefab added

    + Added a simple prefab