Pickup Timer (Particle Based)

Pickup Timer (Particle Based) 1.1

  • Hey you! Yes, you! Add images to your downloads, it's free! Use the orange "Manage Download Image" button in the top right.

Pickup Timer (Particle Based) 1.1

Powered by VScript and Sorse

I always wanted to make a timer for pickups, but it was very tedious with Hammer logic. Now that we have VScript I finally managed to make it.


To use the script:
* You must add "timer_particle_script.nut" to your logic_script entity. If you don't have one, create it.
* You must have a particle manifest for your map ("MAPNAME_particles.txt" under the maps/ folders)
* All your pickups should have a "OnPlayerTouch" output that executes the script "spawnTimerParticle()".

The script does not run when a team has won the round and during the "Waiting for Players" state to prevent duplicated particles.

Currently this script supports:
* All health kits
* All ammo packs
* Spell pickup

TODO:
* Create a new particle with more segments
* Make the particle more transparent

* 60 FPS
License
Credit is required. Permission to modify required.
Author
Ashe_tfwiki
Downloads
190
Views
651
First release
Last update
Category
VScript

More downloads from Ashe_tfwiki

Latest updates

  1. 30 fps updoot

    Now the particle is at 30 fps
  2. Prefab added

    + Added a simple prefab