Reworked pretty much the entire B point, along with the first half of C.
Closed up the wet under route from blu spawn to A & B
Gave defenders a bit more to work wtih on A
Adjusted blu spawn
Added soundscapes & spectator cams
Slightly increased length of final stretch & added a bit more rollback
Widened the chokes around checkpoint B, added a blu highground above the main one, and moved the alternate route's entrance closer to the main.