CHANGES FROM A3
  • Slowed the spin of the outer goal shield
  • Added floor markings for the outer shield's kill radius
  • shortened the wall bumpers in the goal rooms
CHANGES FROM A2:

  • Added the glow effect to the ball
  • Added some more cover to the upper level
  • Added some pillars under the ramps to stop the ball from gettting stuck under them
  • speaking of the ball getting stuck, added a post to the other end of the flank tunnel. can't believe I forgot to do that.
CHANGES FROM A1:

  • Added more shit on the bottom level
  • More sightline blockers- i mean, uh, "seating," on the upper level
  • Added bumpers in the goal rooms to get the ball off of the walls
  • grief-proofed the serve pipe
  • grief-proofed the spawn doors
  • Added exit signs. You guys know there's a second spawn exit, right?