after stress testing the map 12 v 12, i made so that wall blocks bullets and explosives, but not the ball.
added func_nobuild on entire playing field (not that you have time to do that anyway)
enforced forcedrespawns if ball falls into your own court.
fixed trigger_hurt (now it doesn't wait for someone to get hurt to disable itself)
fixed being able to shoot under net.
Added one extra message to know when ball is dropped without points.