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this is a total hackjob so its very messy but hopefully it will have been worth the wait
changes:
A now has a sidepath that goes straight onto the point
the barrels blocking the A point have been adjusted slightly
added some "height variation" to the hallways in A
completely axed the right side of B, making it asymmetrical
B's capture area has been reduced
added some height variation around B
adjusted red's spawn to be less awful
reduced the possibility a red team player could shoot into blu's spawn easily
the skeleton has been named Clinton
this is mostly a layout change and im hoping to see some feedback on gameplay, any ideas on how to make the connectors more interesting would be awesome
thx for playing :3
the area around A has been given an art pass, its styled to look like a dirty warhouse. i want to detail it further, but i think it does a good job of conveying how i want it to look.
B has been given more entrances, and the main entrances are wider. the middle beam is thinner too. if the feedback still says that its a meat grinder, then i will overhaul B.
paths connecting B to the side buildings now have a bottom path that leads you back into the building
paths connecting B to the side buildings no longer have cover
more cover in the area between A and B
added a small health pack on the roof of the building in front of B
probably some other stuff i forgot
i think i'm gonna get back into mapping, i ran out of steam a while back and i never really had the urge to map ever since i started college. but im probably back now, and if this new version does well then that gives me even more incentive to keep going! see ya at the map test hustlers
this update is big! i added a ton of stuff, namely crap everywhere to fix those pesky sightlines. blu spawn might feel a bit prop spammy, but im workin on it
changelog:
added lots more props and walls to block off sightlines
made the flanks from A to B more accessible
A has doors up top that lead into the flank from A to B
added a forward spawn for blu
removed the ramp at B and turned it into a chain link wall thing
added more cover inside the point at B and changed the design of it
lowered the skybox and put the radio telescope in it
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