a smaller yet important update
-changed the access route to the south courtyard, it used to be just a straight open line with sightlines blocked by props. Now it is a small house, the basic structure is really not that changed
-fix an issue where bloom scale would not go down, now it's functional again.
-removed the railings on the mid building, they were blocking shots and unnecessary in general.
-elevated part of the big houses near mid to match the mid house.
-changed positioning of spawn points
-some more clipping
this will probably be my last update in a while, i have spent so much of my free time just working on this.