OopsAllSewers

OopsAllSewers B1

-Clipping fixes
-Lighting changes
-Art Pass! (not final)
-Added cover on upper flank for middle area

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-Added a second spawn room for each team
-Adjusted cap times and respawn times
-Made a clipping pass for all of the doors
-Changed water texture so that it is easier to see while inside
-You can no longer build underwater
-Renovated the Zoom Room
-Changed Zoom Room team colors as the Zoom Rooms no longer simply serve as flank routes to last point
-Changed signage to make what point you need to go to more obvious
-Sign will descend from ceiling to inform players when the warp pipe is active

CURRENT FUTURE PLANS:
-Figure out why being underwater makes the screen occasionally flicker
-Figure out how to remove fall damage from the warp pipe
-Do an art pass