Continued detail pass
Fixed saw finale trigger_hurt lingering after the saw was destroyed
Various pickup adjustments
Various clipping fixes
Added navmesh
Increased BLU respawn wave time from 3 to 4 on all points
Added placeholder finale explosion sequence
Various visual adjustments and fixes
Various clipping fixes
Began map wide detail pass
Added alternate path up to ruins outside BLU first spawn
Added jumper accessible hole in outer wall of A choke
Reduced BLU respawn wave time on A from 4 to 3
Various pickup adjustments
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