I couldn't wait any longer, so I decided to spice up my map by adding props, textures, and some overlays.
Mid is now a bit bigger, and the direct route to the point has been altered quite a bit (More ramps). A small ammo kit has been added by the crane, and some work has been done to try to nerf sniper's dominance over mid because quite frankly, the sniper is kind of OP.
Made the boxes a little smaller to increase movement space, and increased size of capture area and secondary ramps a bit
This update had some changes to mid, in order to make more combat engagements occur near the point, rather than the buildings. Also changed the side door for the losing side raised, to reduce flanking options for the winning team.
This update means practically nothing I just rotated a prop
Added much more stuff to mid, changed upper mid, added cows, fixed door textures to be more clear, and added an under-area.
Changed file name to "koth_northwest_a1"