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Added train watcher entity + adjusted cable car, hopefully better collisions will be had
Reduced fog a bit
Added more trigger_pushes and trigger_hurts to make the cable car less blockable.
Added nobuild to cable car and boxes at B.
Added a new jump pad + extended lower platform at B. This will hopefully make it easier for RED to get off the point.
RED Spawn jump pad now points to the side grates before A is captured.
Added arrows to point out where jump pads go.
Brightened A and B.
Moved BLU forward spawn to in front of point and made it much larger.
Adjusted connector between A and B staircase to reduce sightlines.
Adjusted a few more pieces of geometry to combat sightlines at B.
Changed setup gates to doors so they will open during FB round.
Various minor visual and geometry changes.
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