Added train watcher entity + adjusted cable car, hopefully better collisions will be had Reduced fog a bit
Added more trigger_pushes and trigger_hurts to make the cable car less blockable. Added nobuild to cable car and boxes at B. Added a new jump pad + extended lower platform at B. This will hopefully make it easier for RED to get off the point. RED Spawn jump pad now points to the side grates before A is captured. Added arrows to point out where jump pads go. Brightened A and B. Moved BLU forward spawn to in front of point and made it much larger. Adjusted connector between A and B staircase to reduce sightlines. Adjusted a few more pieces of geometry to combat sightlines at B. Changed setup gates to doors so they will open during FB round. Various minor visual and geometry changes.