microcontest 17

  1. pont

    koth_pont_mc17 a1

    i had no ideas so i just kind of woke up and did this shit right up against the deadline hh hgh hhg w w he eel
  2. Zepavil

    plr_zepavil_mc17 a1

    My entry into Microcontest 17. Please excuse the lighting, it was rushed. Completed in 4 and 1/2 hours!
  3. tomix7

    koth_tomix7_mc17 a12

    A koth map for the 17th microcontest
  4. Squaggies

    Osha MC17 a1

    oh boy koth map number 81785
  5. Lugenstein

    Lugen MC17 A1

    A 2 CP Arena Map made for Earth, Wind, and/or Fire made in 17 hours taking place in an underground facility. -Marks down Wind & Fire for objectives.
  6. Skylark

    Raccoons MC17 a1a

    This map is for the 17th Microcontest and is thematically in 3 parts, the first point has an emphasis on catapults, the second has an emphasis on moving platforms, and the third has an emphasis on fire. Beware that there is a fireball that goes up the control point shaft. You are safe at A and...
  7. 14bit

    14bit MC17 A1

    A PLR map made in around 16 hours for MC#17: Earth, Wind, and/or Fire. Featuring: Slow payload elevators (Earth) Jump pads designed to make players collide in mid-air and fall into lava (Wind) Fireballs on a sections of rollback track with a 0.3X speed modifier on the carts (Fire)
  8. norfolk

    norfolk mc17 a2a

    A volcanic 2-point Attack/Defense CP map for Microcontest 17. Ash rains down upon you and piles on the ground... featuring Earth - a working Cable Car! Wind - B is only accessible via Jump Pad, but don't worry, fall damage is disabled around it! And Fire - hazardous lava covers the ground below...
  9. 14bit

    Microcontest #17: Earth, Wind, and/or Fire

    Welcome to Microcontest 17: Earth, Wind, and/or Fire Do you remember? The microcontest last September? Well, there actually wasn't one. But there was one in August 2020 based around including water in your maps, so today we're getting all the rest of the elements out of the way! Make a map...