- Added flanking tunnels
- Added patch overlays for all health and ammo pickups
- Added no build zones to both spawn roofs
- Improved clipping on mid buildings
- Added door frames to most door holes
Hey all! As this is my first map I'm very proud of it, however I realize now the idea for it is very flawed. I'll be working on my next serious project, most likely a CTF map, however I want to make sure that I keep practicing with this map, and make it as perfect as it can be. So please give feedback!