-Widened window on last and elevator between second and office
-Reduced height variations on second
-Changed ceiling textures to improve visibility (still dev textures tho)
-Added signs
-Moved some stuff
-Fixed various issues with spawns
-Enlarged ramp to underground part on mid
-Enlarged capture zone on mid
-Removed cranes
-Removed some props in underground part on mid
-Modified signs
-Modified light_env
-Raised ceiling in office
-Added catwalk on second
-Enlarged area under mid point
-Made last point more open
-Moved crate on mid-to-parking ramp
-Reworked office
-Reduced height variation on 2nd
-Added blockbullet to rockets on docks
-Modified light_env to make the map brighter
-Removed some props on mid and second