• Made spawn windows one-way
  • Added some detail around fort rooftops
  • Added patches below health and ammo pickups that were missing them
  • Added some soundscapes
  • Fixed a handful of issues where props had the wrong skin
  • Reworked most interior areas
  • Reworked battlements to simplify and reduce sniper sightlines
  • Added new routes between various locations
  • Added signs to help keep players from getting lost
  • Fixed various issues with spawn rooms

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Now fully playable! Interiors are ready, though I'm not 100% sure of the layout on them, especially the intel room. That's something I can figure out in testing, though.

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