update log added patches to visualize where taken health packs are(btw tell me if there are way too many heatlh packs, I want this to be a fun map) added door at side of mid building(it leads to the shade flank route) tried best to tweak spacing so jumps to mid building are more class friendly (if your a slow crouch, do a explosive or crouch jump atm)
update log changed mid building added balcony changed intel location
update log: added flank route added various health kits and ammo pack fixed other small deatails
update log: added room around mid reduced sniper sightlines map has been entirely shrunk by a decent ammount
made movement through the map more all-class friendly reduced sight lines somewhat reduced brightness in spawn
change the layout of thing added func_respawn changed lighting
added the convention in the end(finally)
version one, update two, patch zero: added environment light reduced flashing lights
less flashing lights outside, added the before forgotten health packs