Here are the changes for A5:
- Remade some of B
- Remade spawn areas (again)
- Changed around respawn wave times
- Once a team's timer is less than two minutes, the enemy timer will start ticking down an extra second faster
- Changed some pickups
- Reverted the oob area around A to how it was in a1, with a clip brush to the ceiling instead of a trigger push. This means that you can no longer jump over or into the foliage/fences
- Signs pointing to the cap zones not in the spawn...