mvm_norest a1b
Oh boy another vscript experiment
A vscript mvm experiment. In short; I recreated the spawning mechanics behind left for dead's versus mode but with units designed after payday units. The map itself is also borrowed from payday.
Notice: The current build is designed with tf_mvm_defenders_team_size and tf_mvm_max_connected_players to both be set at 8. The logic SHOULD support dynamic changing team sizes though, just 8 is the number the logic was build in mind for.
//Vscripts come pre-packed, nav mesh and pop file are included but separate.
Notice: The current build is designed with tf_mvm_defenders_team_size and tf_mvm_max_connected_players to both be set at 8. The logic SHOULD support dynamic changing team sizes though, just 8 is the number the logic was build in mind for.
//Vscripts come pre-packed, nav mesh and pop file are included but separate.