CHANGELOG
We made some changes according to the US-server feedback
last
- Added cover to the point
- Reworked a lot of entrances (thanks to feedback)
- Fixed low-gravity issue in spawn
- Fixed respawnroom entity
Connector-room
- Added a more confined route to last
- Added a forwardspawn when you capture the point
- Added health and ammo packs
- Added a jump to the high ground
Outside
- Improved low-gravity
- Added an airlock (kinda)
- Added a bit of light
Middle
- Added an ammo pack behind the tree
- General optimization
Scenery
- Added a rising sun
- Added a displacement moon landscape