Whats new?
- more artpassing!
- more textures!
- more particles!
- all that good stuff
- removed a propjump to vents in intel room
- optimization!!!
Script changes:
- Now featuring monkey bonemerging while carried!
- Monkey now starts to walk back after 3 seconds instead of 4.5.
- Monkey now wanders around its capture area
- Monkey now spawns at the monkey_enter_red/monkey_enter_blue info_target and walks to the capture zone.
Thanks to all the playtesters!