Minehills

Minehills A5E

resized the mid in general
removed not important details
better sightlines for sniper
-Changed the building near spawns
-clips
-bigger health packs on the balconies
Simplified bottom floor layout of team byilding
added small building in mid
clipping
better optimization [maybe idk lol tried my best]
Point and team building changes
Pretty self explanatory
[removed pit flank]
[closed mine flank]
[removed main building flank]
-added props
- even more clipping
-changed number of health packs around the map
Resized point to make it larger and made main building smaller
more clipping
new route thru main building
Improved overall optimization of the map
fixed clipping
other minor stuff
Bug fixes:
Fixed all of the bugs included in map feedback
[spawn doors not working properly,spawn visualizers not working,building in spawn,missing clipping on spawn,rock ramp on blue side facing the wrong way]

Additional map changes:
new ''parkour'' on the cliff
[bigger and simpler to jump platform]
Removed sniper sightline across whole map from the cliff side
added walls near the point and cliff
bigger ramps near the point
capture point has been moved closer to the middle of the map and main building is now smaller
new props
Improved clipping around the map
skybox is now higher than before