Made some changes to the area between mid and spawn, raising it quite a bit so that now the attacker aren't on a constant uphill battle.
I've also removed the ammo near the point and some cover and added a little disperser beam on the point that only heals those who are on the attacking team.
Hopefully this will be a step fowards in making the map a fun back and fowards bettwen the two teams instead of just a steamroll.