luckyjam

luckyjam a2a

changed dev textures to be less saturated
lowered the height of a spawn drop so that you dont take damage walking out
  • flag will now stay the same team colour for whoever dropped it
  • capture zone is now in the enemy's area
  • (tried changing some brushes to guide the player to their cap zone)
  • changed some texturing to try make it easier to know where you are
  • changed purple to be a lighter tone (thanks Squishy)
  • spawn room has been changed to make it clearer what your exit options are
  • more lighting added
  • jimjam posters added
  • added respawn visualizers that I somehow had forgotten to include