changed dev textures to be less saturated lowered the height of a spawn drop so that you dont take damage walking out
flag will now stay the same team colour for whoever dropped it capture zone is now in the enemy's area (tried changing some brushes to guide the player to their cap zone) changed some texturing to try make it easier to know where you are changed purple to be a lighter tone (thanks Squishy) spawn room has been changed to make it clearer what your exit options are more lighting added jimjam posters added added respawn visualizers that I somehow had forgotten to include