Linedrive made
the 2024 Featured Maps list!! Don't worry-- this is ABSOLUTELY going to my head.
Minor update this time-- originally it was going to be even smaller than this, just a few bugfixes and tweaks, but I wanted to tweak the detailing a bit more. Screenshots are still from the last version, I don't plan to update them until I give this map another refinement pass, and I need more feedback than a few playsessions can provide for that.
OVERALL
- Added additional pipeball-exclusive clipping across the map to smooth out specific snag points
- Removed the fences on the ramps into each team's goal area
- Replaced the brush "patches" with proper patch overlays
- Added a texture 'glow' to the pipeballs, as a fallback if the tf_glow breaks
- Clipping adjustments
- Lightmap adjustments
- Detailing adjustments
---- Replaced the structure behind the mid dropdown with something more interesting
---- Moved several skybox structures closer to the main map
---- Replaced the glow sprites in the skybox with a sharper image
---- Made the beams in RED spawn thinner
---- The team-colored lights on each side are more saturated
---- Minor map-wide texture adjustments
SPAWNS
- Fixed the forward exit in RED's spawn clipping through the roof
- Tweaked the lighting on the "Pipeball How-To" signs in spawn, to make them more visible
- Raised fences directly outside of the spawn exits to block sightlines and perches
GOALS/GRINDERS
- Increase the time added from a scored goal, from 1:00 to 1:30
- Grinding a ball now adds 45 seconds to the clock