-Changed BLU spawn doors
-Changed fence
-Locks lower RED door after Point 3 has been captured
-Made ramps less steep
-Made cave roof taller
-Fixed a hole in BLU's second spawnroom
-Death pit works now
-Added clipping to bike
-Added sandbags to ramp
-Added arch to protect lower RED spawn door from snipers
-Moved first ammo & health to outside wall
-Removed ammo from upper RED spawn, made health there full, added a wall with window to protect from snipers
-Improved visibility
Thanks to everyone who helped me out with playtesting on the 30/3/2017 Impromptu playtest!
Version Alpha 4