This map was admittedly rushed, I didn't want to stay up too late so i decided to wrap stuff up earlier. This is a 1cp A/D that is meant to be played in a fast paced manner. The main feature is the long, winding flank that is very powerful, giving blue at the very least even ground with red at the cost of health. Of course this works 2 ways, and red has to give up health to use the flank as well.
Made for Microcontest 17.