Last Call a17

3cp frontline theme with coastal, town and cathedral elements.

  1. The a2 Update: Better Trenches

    -Fixed Blue spawn points
    -Added visual info to stop players walking from spawn off cliff
    -Removed rock jump thing on the far flank
    -Removed the annoying jumps on the flanks
    -Made far flank slightly more visible
    -Made visibilty of house next to flank better
    -Added small hut, altered trench next to it, added room under hut
    -Added more cover on platform, slightly moved ladder

    -Adjusted cover on canal
    -Added small ammo pack in buidling's lower room
    -Hopefully less collisions with skybox
    -Blocked sightline from B slightly

    -Changed trigger_hurt to fall death
    -Nocliped tracks
    -Fixed z-fighting
    -Replaced sloped clips on roofs with normal clips
    -Trench slopes should be less bad (added stair props)
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