In this update, i have put the point higher, and overhauled the rest of the map to accomodate this. A few of the things i did are:
-Replaced displacements with stairs
-Redesigned scout only health pack room to make it railing room.
-Removed window in the inside area, and moved it to the side of the building.
-Overhauled the start of the left side of the map (removed shutter and replaced it with a "maze".
I hope this will solve the complaints of long sightlines and an open middle point.