Holy ravioli i didnt optimize V1 at all, like really at all, dont play V1 in multiplayer, it will go really badly.
It went from Version 1 to Beta 1, yeah i know its strange but a lotta changes will be temporary, and im still not done optimizing the map (I hope)
Main changes:
- 3d Skybox was removed (Temporarily)
- Music has been removed (Temporarily)
- Added Area portals on spawn
- Added hints
- Most props have a set render distance
- The Fog is more dense
Hopefully this wont make everyones computer to get stuck because the whole map is rendering at once.
Some issues with this version:
- Visibility issues with some props (Mostly those who have the skybox behind them)
- Standing on the roof of the main structure will cause most of the playable area to be rendered (I still dont find the way to stop this from happening, but im trying to find a way to fix this in the next beta)