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koth_roundabout_mc14 A2

This version fixed a number of the glaring issues from the initial play test.
  • The train no longer randomly kills players riding on it.
  • An entrance gate for the train and full borders were made to define the game play area.
  • The train is now highlighted to show players where it is at any time.
  • The crossing signs will light up and sound a bell before the train moves to alert players.
  • More clipping was added to buildings.
  • To slow down the pace of the game, the train speed has been reduced and the "move after capture" logic was removed.
  • The train now only moves to shake up stalemates.
    • There is a 30 second window to recapture the train bed before it moves and stops at the next location.