Riviera

Riviera A6

Another round of updates !!
A6:

- Improved overall perfomance of the map
- Litte hut by the mid flank has been removed
- There is now a sun :)
- Changed map´s lightning (again)
- Fixed some annoying clips
- Removed collision on the doors at blue spawn

Attachments

  • 20190815233256_1.jpg
    20190815233256_1.jpg
    181.3 KB · Views: 145
  • 20190815233304_1.jpg
    20190815233304_1.jpg
    233.4 KB · Views: 146
  • 20190815233321_1.jpg
    20190815233321_1.jpg
    116.3 KB · Views: 149
  • 20190815233332_1.jpg
    20190815233332_1.jpg
    149.8 KB · Views: 141
  • 20190815233346_1.jpg
    20190815233346_1.jpg
    143.9 KB · Views: 136
  • 20190815233422_1.jpg
    20190815233422_1.jpg
    208.7 KB · Views: 147
  • 20190815233433_1.jpg
    20190815233433_1.jpg
    272.8 KB · Views: 148
  • 20190815233443_1.jpg
    20190815233443_1.jpg
    132.8 KB · Views: 148
  • 20190815233452_1.jpg
    20190815233452_1.jpg
    125.1 KB · Views: 150
  • 20190815233521_1.jpg
    20190815233521_1.jpg
    225.1 KB · Views: 142
  • 20190815233616_1.jpg
    20190815233616_1.jpg
    234.5 KB · Views: 147
Just updating the right bsp (A5)
Long time no see, took a long break from mapping cause i wasnt feeling motivated but anyways here´s the a5 update , hopefully it will make the map more interesting

- Added some wooden logs to indicate where medkits and ammo packs spawn
- Changed lightning to get a mediterranian feel to it (not final)
- Spawnrooms how have a window for you to look out
- Changed some out of bounds detail
- Added sounds to when you capture the point , and you can now shoot the bell on the church (not final)
- Improved clipping overall
- Right route (blue´s left) has been flatned to reduce defender´s advantage
- The play space around the flank has been reduced
- The church is now more simplified in gameplay space
- Removed some brushes to improve player movement
- Added a sign to indicate where the player has to go

Attachments

  • 20190801123453_1.jpg
    20190801123453_1.jpg
    155.7 KB · Views: 116
  • 20190801123503_1.jpg
    20190801123503_1.jpg
    116.8 KB · Views: 120
  • 20190801123548_1.jpg
    20190801123548_1.jpg
    99.3 KB · Views: 121
  • 20190801123604_1.jpg
    20190801123604_1.jpg
    83.9 KB · Views: 108
  • 20190801123618_1.jpg
    20190801123618_1.jpg
    124.6 KB · Views: 114
  • 20190801123638_1.jpg
    20190801123638_1.jpg
    174.5 KB · Views: 106
  • 20190801123649_1.jpg
    20190801123649_1.jpg
    90.9 KB · Views: 119
- Improved overall clipping around the map
- Reworked one of the routes
- Middle is less wide
- Added more detail overall
- Made it easier to get on the church
- Pushed the stairs that connected to the middle route further
- Map has more ammo and health packs
- Closed one of the arches next to the flanking route
- Fixed misc bugs
- Fixed varius clipping issues (Thanks Axio!)
- Added a couple of small healthpacks around the map
- Fixed a small clipping issue with a tree
- Fixed a game breaking bug that allowed players to leave the map
A3 Changes!!!

- Completely remade most of the map (spawn and its routes and a partial amount of the mid)
- Added an observer point so players wont be staring through the map´s out of bounds area
- Raised the clip ceiling to allow soliders and demomans to have more freedom
- Map has more space overall
- Decreased Cap time
- Widened point´s trigger area

Attachments

  • 20190301050436_1.jpg
    20190301050436_1.jpg
    157.3 KB · Views: 148
  • 20190301050447_1.jpg
    20190301050447_1.jpg
    106.8 KB · Views: 156
  • 20190301050500_1.jpg
    20190301050500_1.jpg
    129.6 KB · Views: 160
  • 20190301050517_1.jpg
    20190301050517_1.jpg
    83.5 KB · Views: 148
  • 20190301050540_1.jpg
    20190301050540_1.jpg
    125.4 KB · Views: 148
  • 20190301050549_1.jpg
    20190301050549_1.jpg
    100.5 KB · Views: 152
  • 20190301050638_1.jpg
    20190301050638_1.jpg
    116.3 KB · Views: 152
Forgot to pack the map
- Couple of issues fixed
- Removed a sightline that alowed snipers to kill players that were spawning
- Raised the cealing of the sky so soldiers dont bump against it
- Added another door in spawn to reduce spawn camping
- Replaced the tiny shack in the flanking route to a bigger building
- Removed the deathpit
- Changed some health and ammo packs
- Clipped the stairs
- Added a little bit more of detail to the map