Koth_Rigid

Koth_Rigid a3

Latest changes:
- Actually put the Alpha status into the file name (Derp).
- Re-beautified stuff (All textures now fit the style of tf2, for realsies now, I swear)
- Got rid of the buildings above the spawns
- Messed around more with lighting. should be less extreme now
-Added a second floor to the raised buildings on either side
-Raised the railings facing the spawns on floor one of the central cake to reduce sightlines toward spawn
-Stacked cargo containers and made clipping a thing this map has
-Floating barrels have been retired for rigbound container units.

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