Been a couple of ages since I did anything mappingwise, so I figured starting from (almost) 0 would be a good idea. So I (kinda) did.
- scrapped everything but mid
- kept the rotational symmetry for the map
- no water for now
- random placeholder...
Minor fixes
-added ramps in the mid zone to reach the mini roofs
-rotated ammo and health pickups at mid into the rooms
-still engaged in combat with the hall of frames
Been messing around with a lot of stuff and decided to pull back and rework my map fully. It'd devolved from my original idea of having several small rigs connected to a central rig with the cap on it to...well, the square thing it was before. So...
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