koth_iglesia

koth_iglesia b3b

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koth_iglesia b3b

A Frontline themed map revolving around a church in southern europe.

//To be noted: the map is in Beta as for now, the layout and the details may change heavly in the future!//

It's time to bring mayhem to a costal town somewhere in southern europe, in a map with an out of the ordinary king of the hill layout!


Please comment any suggestions.

Frontline project pack:

http://frontline.tf/pack.html

Bulletcrop project pack:
http://www.minerality.fr/bulletcropsproject/index.php

Thanks Frontline and bulletcrop Teams for amazing models and textures!

Credits:
PestoVerde - Map maker
Rabscootle - Idea guy and PR
JugadorXEI - Optimization
Frosty Scales - Detailing
Sympathetic - Brushwork artist


From the Frontline project (http://frontline.tf/pack.html) :
Populus (http://steamcommunity.com/profiles/76561198000373363)
Colteh (http://steamcommunity.com/profiles/76561198060934132)
Zoey (http://steamcommunity.com/profiles/76561197982676963)
Bapaul (http://steamcommunity.com/profiles/76561198019356658)
SediSocks (http://steamcommunity.com/profiles/76561198047437575)
Badgerpig (http://steamcommunity.com/profiles/76561197988141888)
Square (http://steamcommunity.com/profiles/76561198024991627)
Donhonk (http://steamcommunity.com/profiles/76561197972106255)
Neodement (http://steamcommunity.com/profiles/76561197972481083)
Void (http://steamcommunity.com/profiles/76561197994150794)
Retro (http://steamcommunity.com/profiles/76561198047350168)

From the Bulletcrop project pack:
(*To be done*)
Author
PigeonVerde
Downloads
1,575
Views
1,575
First release
Last update
Category
King of the Hill
Rating
0.00 star(s) 0 ratings

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Latest updates

  1. Whoops.

    I have completeley forgot to enable hint/skips on b3a, so have the propeley optimized version now!
  2. Big news and Big changes

    Good news everyone! Map got quite an update on sounds, stay tuned for the next update for a brand new skybox! Changelog: -Added a third door that goes trough mid to avoid spawncamping issues and make the middle a viable route. -modified the...
  3. Finaly i managed to afford some time and make an early shitty skybox and early soundscapes!

    Boyo ho boy, here comes another update! Changelog: -Re-re-reworked the optimization, now it shouldn't lag at all (thanks JugadorXEI <3) -Assuming you can look up, the skybox has changed to a less eye threatening color (and also new light...